c++ - Trying to translate formula for blending mode -
I am using opencv c ++ to create the compositing mode such as is actually First of all, provided by you The author of the link assumes that a pixel color as a value between 0 and 1 Imagine that you want to combine 2 mages On the other hand, if You have to do this for each pixel. Provides overlay-matching function with OpenCV. Here is an example with a grayscale image for the RGB image, you have to do this for each channel. Of course the size of photoshop In this mode I want to create an overlay, I find my alternative in OpenCV, in which I found the path, but as an overlay I want to use the overlay method in it.
(target = 0.5) * (1 - (1-2 * (target -0.5)) * (1-blend)) + (target & lt; = 0.5) * ((* 2 * target) * Blend) Can anyone explain this formula for implementation in OpenCV C ++, how can I easily implement it for implementation Anyone can understand or create any
in advance function for the second easy way: p
overlay blending Is
multiply to light colors
img1 and
img2 . The formula states that if a value in
img1 is
target> 0.5 then the resultant value
(1 - (1-2 * (target -0.5)) * (1-blend)) for mixed image where
blend < The value of the pixel of code> img2 is.
targets < = 0.5 The resulting color will be
((* 2 * target) * blend) .
img1 and
img2 should be the same. There may be a faster way to do this with OpenCV.
Mat img1; Mat IMG 2; Img1 = imread ("img1.jpg", CV_LOAD_IMAGE_GRAYSCALE); Img2 = imread ("img2.jpg", CV_LOAD_IMAGE_GRAYSCALE); Mat result (IMG 1. (), CV_32 F); For (int i = 0; i & lt; img1.size (). Height; ++ i) {for (int j = 0; j & lt; img1.size (). Width; ++ j) {float Goal = Float (Img1.at
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